Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Tuesday, March 17, 2020

AMM2 Media Intro Animation (Gaming Variant)


For those that have seen my remastered NES Classic unboxing, you probably noticed this sleek new intro animation that I made in Adobe After Effects!

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Saturday, September 7, 2019

Top 5 Unpopular Opinions

The greatest aspect of an opinion is that everybody is entitled to their own; while many may have a similar opinion on one thing, there may be some that think differently. For example, some may think it is great to have more Dragon Ball content on the air with the advent of Super and the new movies, others may think the franchise has long overstayed its welcome. Another example is in regard to Disney's direct to video sequels; some may think a majority of them are horrendous trash, others may think there are quite a few hidden gems (I am in the latter camp, I loved the Lilo and Stitch, Lion King, and Aladdin sequels). I am just as guilty when it comes to unpopular opinions, matter of fact, here are five examples of my own (along with an honorable mention):
  • One Piece is an anime that has long overstayed its welcome 
    • Before explaining this unpopular opinion, let me give you all a disclaimer; One Piece is by no means a bad anime at all. However, I think an anime (or any ongoing series for that matter) that has gone on for well over 900 episodes is a tad excessive, and creates a problem in terms of pacing. I understand this series is about a band of pirates traveling the globe in search of the titular treasure, but we do not need to see every second of their adventure. If its creator were to streamline the story to the most important moments of the Straw Hat Pirates' adventure, then this series would be much more palatable and easier to get into. I have attempted to get into this series multiple times, but failed each time because the massive episode count and horrendous pacing makes it a chore to watch completely. This series has been ongoing for over twenty years, I believe it is well beyond time for the Straw Hats to reach their final destination and end this series. The longer it goes, the more difficult it will be for a newcomer to get into.
  • The Wii U is a genuinely great console
    • This one is pretty self-explanatory; Nintendo's Wii U console is one that is gravely underrated. It combines the best aspects of home console and portable gaming, it is Nintendo's first High-Definition console, and its Virtual Console represents all of their previous systems with the exception of the Gamecube. Unfortunately, it was unable to realize its true potential due to Nintendo's poor marketing of the product. They marketed the console as an upgrade to the original Wii, rather than its successor like it actually was. Additionally, third-party developers found it difficult to create games for it. As a result, the Wii U was a commercial failure to the company, similar to their Virtual Boy, and was quickly phased out in favor of the Nintendo Switch. Personally, I loved playing games on the Wii U, and was disappointed to see its quick demise. Matter of fact, it is one of my favorite consoles from Nintendo, next to the Gamecube and Switch. While the third-party support was severely lacking, its range of first-party titles was phenomenal! Games such as Hyrule Warriors, Super Smash Bros., and Nintendo Land were great experiences, and their remakes of Zelda games such as Wind Waker and Twilight Princess were massive improvements over the original. I never beat the original versions of the latter two games, but I quickly beat their Wii U remakes. If you ever get the chance to play this console, I can assure you it will be an unforgettable experience. However, there are some glaring flaws, such as having to be in the same room if you wish to stream the game to the GamePad controller. If you wanted to play purely on said controller, you had to be less than thirty feet away from the main unit or else the signal would be lost. 
  • X-Men Origins: Wolverine is a solid film
    • Ironically, I believe the X-Men films that are considered "bad" in the eyes of the general consumer to be fairly solid (with the exception of the recent Dark Phoenix); X-Men Origins: Wolverine is no exception. It presents a solid interpretation of Wolverine's origin story, and serves as an excellent lead-in to 2000's X-Men film. The pacing is also solid, with no events being too quick or overstaying their welcome, in addition to having a good balance of action, drama, and comedy. However, I do agree with one criticism of the work, Origins' version of Deadpool. I am glad this version of the character was quickly retconned into the snarky, crude, fourth-wall destroyer the public is familiar with. Ryan Reynolds' initial version of Deadpool was the polar opposite and a far cry from his counterpart in the comics, to the point of his mouth being sewn shut; the character is supposed to be a chatterbox, why make him mute? That aside, it was interesting to see Wolverine's beginnings and the cause of his memory loss in his later appearances. If you catch this film out in the wild, I would highly suggest giving it a watch.
  • Disney's live action remakes are not as bad as people think
    • Disney's recent trend of live action remakes based on their animated films has been a polarizing subject, with a general consensus finding them mediocre at best to horrendous at worst. Personally, with the exception of Maleficent, I found these remakes to be very enjoyable, gladly defending them whenever possible. I grew up watching the original animated versions of these films, and I am always excited to see new interpretations of these stories. While some may see these remakes as "cheap, soulless cash-grabs", I find these as opportunities for Disney to bring back concepts that were cut from the original films (along with elements from their stage counterparts in some cases), and integrate them with the stories we all know and love. Additionally, it allows the company to address the flaws found in the originals and expand upon them, such as how Belle and Beast's backstories are addressed. However, I will admit these new versions have their share of flaws as well (if you would like to see my opinions on Beauty and the Beast, Aladdin and The Lion King, click on their respective italicized names, as I do not plan to re-address them here). In the case of Dumbo, we are not only re-acquainted with the original story, but shown what happens afterward. Perhaps it is time to give these remakes another shot, seeing them for their own merits instead of in the shadows of their source material; you might find them as "diamonds in the rough", to quote Aladdin.
  • Honorable Mention: Sonic 06 is not the worst game ever
    • In many lists of "worst video games ever made", the 2006 reboot of Sonic The Hedgehog is frequently mentioned. While it is a barely playable mess with a plethora of frustrating glitches, there is some merit to the game. It presents an experimental scenario of placing Sonic and his cast in a realistic setting, along with a new design for series antagonist, Dr. Eggman (a design I think would work so much better in the upcoming live-action film). The game also introduced a new character to the franchise (Silver the Hedgehog), along with solidifying Sonic Rush's Blaze the Cat's place among the franchise's cast (despite retconning her origin). I am probably one of the few that finds Sonic 06 enjoyable; matter of fact, it was the game that made me want to get an XBOX 360 in middle school. It is by no means a perfect game, nor is it great, but it is a solid title in the XBOX 360's library despite its flaws. It is not the worst game in history either (that goes to the Atari 2600 game based on E.T. the Extra-Terrestrial), and is one that definitely deserves a second look. However, in regard to the Wii U title, Sonic Boom: Rise of Lyric, that mess of a game deserves to burn in the nearest dumpster fire.
  • The Little Mermaid's Ariel is a selfish protagonist
    • While I understand this may cause me to lose a few readers, I will preface this by saying that I do not think The Little Mermaid is a bad film by any means whatsoever. It has amazing animation (being one of Disney's last to use traditional cel-animation before switching to the CAPS system), a great score from Alan Menken and the late Howard Ashman, and great characters.... aside from the aforementioned protagonist. In terms of Disney heroes and heroines, Ariel is probably one of the most naive and selfish in the studio's history. Her actions and motivation not only endanger herself, but her supporting cast as well. Her exploring the sunken ship at the beginning of the film almost caused her and Flounder to become shark food, and her desire to be with a human prince puts her entire kingdom at risk from Ursula as well. Her father had every right to be protective, since I have a feeling he knew all of this would happen. She is a protagonist that really needed to learn that all of her actions have consequences, both good and bad; throughout the course of the film, she thought little of how her actions would affect others, thinking only for herself. I do admit I am being a bit harsh on the character, but this is one major flaw that I hope is addressed in the upcoming remake. Ariel is a character that desperately needed to gain a sense of humility and consideration for others. 
What are some of your unpopular opinions? Feel free to discuss them in the comments below and on social media, and be sure to give a follow for future Reviews and Retrospectives posts. 

Wednesday, January 4, 2017

Pokemon X and Y (Minor Spoilers)

(Source: Imagevent.com)
 2013 was a massive year of innovation for the Pokemon franchise. The anime adaptation started what is arguably the best region arc since Sinnoh (Unova's arc was not well-received by members of the fandom such as myself). The games also made multiple innovations, primarily the switch from two-dimensional sprites to cel-shaded models. Pokemon have been rendered as three-dimensional models before, but never in the main series of games. Pokemon X and Y serve as a transition point between the two eras of the franchise. These two games look beautiful with the three-dimensional makeover, they still play mostly the same as their previous iterations. 
Since the battle system is an iconic part of the Pokemon franchise, it remains mostly unchanged. The battle system expands upon the innovations established in Black and White and Black and White 2, in which you see the entirety of the Pokemon as opposed to the head and shoulders of previous titles. The battle animations have also been significantly improved, thanks to the transition to three-dimensional animation. Unfortunately, the battle screens still look as they did in the Black and White series, only with a three-dimensional upgrade and changes to the user interface. The battle screen will not have any significant changes until Sun and Moon. A new and welcomed feature is "mega-evolution", in which certain Pokemon will gain a temporary new form during battle through the use of a "mega stone".
In terms of overworld gameplay, the player character can now move in eight directions instead of four, or all directions when controlling with the circle pad. Again, this is a result to using a three-dimensional game engine. The character animations are also more dynamic and expressive, with the addition of fully animated cutscenes interspersed throughout the story.
The Pokemon's sounds have been digitally remastered and re-recorded, such as Pikachu's being replaced by that of its anime voice actress, Ikue Otani. The sounds are significantly cleaner as a result of the remastering, and sound better to accommodate the changes in X and Y
The overall game's difficulty has been reduced from previous installments, mostly due to the implementation of the experience share. The aforementioned item makes leveling up Pokemon easier, as all Pokemon gain experience regardless of participation in battle. Mega-Evolution also makes battles easier; however, the battle mechanic can significantly ruin the balance when using certain Pokemon. For example, a Charizard or Lucario that mega-evolves can significantly turn the tide of battle. Essentially, Mega-Evolution overpowers the Pokemon utilizing them. 
Until the release of Sun and Moon came, X and Y had the best story I have seen in a Pokemon game. The story had always been improving since Diamond and Pearl, but X and Y's story had extra layers of depth and character development. The player could become invested in the character they were playing as along with becoming invested in the supporting cast. During my playthrough of X, there were times where I actually rooted for Shauna and Serena. I had rarely done that with rival characters in prior games, and I would usually root for myself (aside from May in Ruby and Sapphire and their  remakes). I could actually sympathize with the main villain of the game, and I could see his motivation for enacting his plan. The main antagonist is a tragic character with a tragic backstory, and as a result, he wishes to remake the world/destroy the world using the game's legendary Pokemon. 
Overall, the game is an excellent addition to the franchise and a welcome beginning to a new era loaded with innovation and positive change. However, I do wish they would change more to further improve gameplay mechanics. However, my wish would later be granted in Pokemon Sun and Moon.

Saturday, December 17, 2016

Gaming Fun Fridays: The Last of Us Video Walkthrough Episodes 1 and 2

Viewer discretion is strongly advised and encouraged in this video walkthrough. The Last of Us is owned by Naughty Dog and Neil Druckmann.
 
(Prologue) 
 
(Episode 2) 
 
Review of game to follow after game is completed